Video Graphics Array - definizione. Che cos'è Video Graphics Array
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Cosa (chi) è Video Graphics Array - definizione

COMPUTER DISPLAY STANDARD AND RESOLUTION
VGA; Video graphics array; Video Graphics Adaptor; Vga; VGA adapter; VGA card; VGA monitor; Vga monitor; IBM Video Graphics Array; Video Graphics Adapter; VGA graphics; IBM VGA; VGA (IBM)
  • VGA BNC connectors
  • Simulated VGA 640x480 16 color image.
  • Simulated VGA 320x200 256 color image (corrected for aspect ratio).
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  • Examples of VGA images in 640×480 with 16 colors and 320×200 with 256 colors (bottom). [[Dither]]ing is used to mask color limitations.
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Video Graphics Array         
<hardware> (VGA) A display standard for IBM PCs, with 640 x 480 pixels in 16 colours and a 4:3 aspect ratio. There is also a text mode with 720 x 400 pixels. IBM technical references define the *product name* of their original VGA display board as "Video Graphics Array", in contrast to the preceding boards, the "{Color Graphics Adapter}" (CGA) and "Enhanced Graphics Adapter" (EGA). See also Super Video Graphics Adapter. (1995-01-12)
VGA         
¦ abbreviation videographics array, a standard for defining colour display screens for computers.
Video Graphics Adaptor         

Wikipedia

Video Graphics Array

Video Graphics Array (VGA) is a video display controller and accompanying de facto graphics standard, first introduced with the IBM PS/2 line of computers in 1987, which became ubiquitous in the IBM PC compatible industry within three years. The term can now refer to the computer display standard, the 15-pin D-subminiature VGA connector, or the 640×480 resolution characteristic of the VGA hardware.

VGA was the last IBM graphics standard to which the majority of IBM PC compatible computer manufacturers conformed, making it the lowest common denominator that virtually all post-1990 PC graphics hardware can be expected to implement.

IBM intended to supersede VGA with the Extended Graphics Array (XGA) standard, but failed. Instead, VGA was adapted into many extended forms by third parties, collectively known as Super VGA, then gave way to custom graphics processing units which, in addition to their proprietary interfaces and capabilities, continue to implement common VGA graphics modes and interfaces to the present day.

The VGA analog interface standard has been extended to support resolutions of up to 2048×1536 and even higher in special applications.